Jurisdictions
Connecticut — State

Connecticut — State

US-CT
APulse: Restrictive · ConfirmedSchema advennt-jurisdiction-v3.3.1Baseline 2026-06-07

Closed three-skin market — B2B supply is the only viable route.

Recommendation
False
Posture
restrictive
Time to revenue
6-12 mo
Capital
medium
Confidence
Confirmed

Top risks

  • No B2C pathway
  • Pick'em/prediction-market enforcement
  • Small market with Oct 2026 tax increase

Top opportunities

  • B2B supplier access
  • Stable regulated framework
  • High mobile penetration
Connecticut is a live but closed three-skin iGaming and sports-wagering market with no B2C entry pathway.
What has changed

Sweepstakes casinos were banned effective 1 Oct 2025 (PA 25-112); the online casino tax steps from 18% to 20% in October 2026; DCP continues cease-and-desist enforcement against pick'em and prediction-market platforms.

What to do now

Pursue B2B supplier access via DCP licensure to the three incumbents; do not plan B2C entry absent a tribal/CLC tether or legislative change.

What to watch

October 2026 casino tax increase, prediction-market enforcement outcomes, and any compact renegotiation signals.

Market Entry Verdict

Connecticut is a regulated, operational online gambling market, but it is structurally closed to new independent commercial operators. The primary legislation, Public Act 21-23, established a three-skin tethered tribal-commercial model that is confirmed and durable, embedding the market-access cap directly in the enabling statute and the 2021 federally approved tribal compacts. The three master wagering skins are held by FanDuel paired with the Mohegan tribe, DraftKings paired with the Mashantucket Pequot tribe, and Fanatics paired with the Connecticut Lottery Corporation. No fourth skin is available, and no reform momentum is evidenced this cycle. For an independent commercial operator, the entry verdict is unambiguous: direct market entry is foreclosed by primary legislation, and that position is unchanged from the prior cycle.

The only viable pathway into the Connecticut market for an operator without a tribal or lottery relationship is as a B2B supplier. Platform providers, payment processors, hosting providers, and affiliate networks can all participate in the supply chain, subject to their own licensing and compliance obligations under PA 21-23 and DCP Gaming Division regulations. This null cycle confirms that the structural picture is stable and that no legislative or compact-level change is on the near-term horizon.

Regulatory Picture

The Connecticut Department of Consumer Protection Gaming Division serves as the central non-tribal regulator, confirmed under primary legislation. The two federally recognised tribes — Mashantucket Pequot and Mohegan — retain concurrent jurisdiction over their respective operations through their tribal gaming commissions, with the compacts federally approved in 2021. The Connecticut Lottery Corporation manages the third skin. The statutory basis for the entire framework is Public Act 21-23, a durable primary statute, which simultaneously authorised online casino gaming and online sports wagering when the market launched on 19 October 2021.

B2B licensing is required under PA 21-23, confirmed at the primary-legislation level. A B2B platform provider supplying RNG casino games to a licensed operator must obtain a Connecticut online gaming operator licence from DCP Gaming Division, with a probable application fee of approximately 250,000 USD per fiscal note — though the precise current fee schedule is flagged as unverified against a T1 DCP-published document and should be confirmed directly with DCP before any application is filed. Sports wagering retailer initial application fees are confirmed at 20,000 USD under PA 21-23. Geolocation is mandatory under DCP Technical Standards, requiring that bettors be physically within Connecticut at the time of wagering. Server and hosting requirements are governed by DCP Technical Standards, though the exact server-residency requirement remains uncertain and unverified against the Technical Standards document this cycle.

Marketing obligations are set by DCP regulations implementing PA 21-23 and carry fragile durability — they are regulatory instruments amendable without primary legislation. All promotional material must carry the responsible-gaming helpline and age statement, must not appeal to persons under 21, and may not solicit prohibited bets. In-state college team wagering is restricted to tournament play; high-school events are prohibited entirely.

Cost and Compliance

The headline tax rate for online casino gross gaming revenue is confirmed at 18 percent for the first five years under PA 21-23, with a scheduled increase to 20 percent from October 2026 — the only confirmed scheduled regulatory change on the horizon this cycle. Online and retail sports wagering is taxed at a confirmed 13.75 percent of GGR under the same primary statute. Promotional credits are deductible from GGR subject to conditions. Supply-chain fees apply to B2B participants, with the online gaming operator application fee probable at approximately 250,000 USD and the sports wagering retailer initial application fee confirmed at 20,000 USD.

The compliance burden for operators in the Connecticut supply chain is shaped by two principal frameworks. The Bank Secrecy Act and FinCEN obligations apply to all participants in the payments stack, requiring AML programmes, suspicious activity reporting, and currency transaction reporting infrastructure consistent with BSA obligations under 31 USC 5311 et seq. DCP separately requires AML programmes from licensed operators. The responsible-gaming compliance lift is defined by the DCP marketing regulations: mandatory helpline messaging, age-statement requirements, and restrictions on marketing to under-21s. Technical compliance centres on mandatory geolocation and DCP Technical Standards certification, with the server-residency requirement carrying an uncertain status pending verification of the Technical Standards document.

Enforcement and Risk

DCP Gaming Division demonstrated active enforcement posture in the period immediately preceding this cycle. In late 2025, DCP issued confirmed cease-and-desist orders against pick-em prediction-market platforms — specifically PrizePicks, Underdog, and Kalshi — classifying these products as unauthorised sports wagering. This enforcement action, sourced at T3 confidence, signals that DCP applies a broad interpretation of what constitutes regulated sports wagering and will act against product models that operate in the grey zone between financial derivatives and sports wagering without prior regulatory clearance. Separately, sweepstakes casinos were banned by confirmed primary legislation — SB 1235, enacted as PA 25-112, effective 1 October 2025 — closing a product category that had operated in a regulatory gap in many US states. No new enforcement actions occurred this cycle.

For the unregulated sector, the enforcement theory in Connecticut follows the us-state family pattern. The primary legal theory against unlicensed operators is licence-breach under PA 21-23, which is a durable primary statute. At the federal layer, the Wire Act (18 U.S.C. section 1084) applies to sports wagering transmitted across state lines, and UIGEA targets financial transactions in unlawful internet gambling — both federal vectors apply independently of state enforcement. Operating a sweepstakes casino product in Connecticut now constitutes a violation of durable primary legislation following PA 25-112. Offering pick-em prediction-market products without DCP approval carries confirmed cease-and-desist exposure based on the late-2025 enforcement pattern.

Licence revocation risk for supply-chain participants centres on failure to maintain AML programme compliance, failure to meet DCP Technical Standards including geolocation, and failure to comply with marketing regulations. The server-residency requirement carries an uncertain status, meaning operators relying on offshore or out-of-state infrastructure face an unquantified compliance risk until DCP Technical Standards are verified. The gaps register flags this as an open item.

Outlook

This is a null cycle for Connecticut: no material regulatory change occurred, all 23 category baselines are stable, and no reform pipeline is evidenced. The three-skin cap is structurally embedded in both PA 21-23 and the 2021 tribal compacts, meaning any expansion of the operator count would require new compact negotiations with the federal Bureau of Indian Affairs and new primary legislation — a high-friction pathway with no current political momentum. The only confirmed scheduled change is the online casino GGR tax rate increase from 18 percent to 20 percent in October 2026, which will modestly compress operator economics at the B2C layer.

What would change the entry verdict: evidence of compact renegotiation discussions, a legislative proposal to expand the skin count, or a DCP rulemaking that creates a new independent operator pathway. None of these are evidenced. The gaps that most warrant monitoring are the unverified fee schedule (gap G001) and the unverified server-residency requirement (gap G002), both of which affect B2B supply-chain planning. Operators and B2B providers should treat the October 2026 tax rate step-up as a confirmed planning item and verify the DCP Technical Standards server-residency position directly with the regulator before committing infrastructure.

Legal accessibility by product

overall: restricted

Regulated activity classes

what's legal, monopolised or prohibited — by channel
ActivityStatusChannelsStatutory basis
casinorestrictedonline: restricted CT DCP
land_based: open Tribal Gaming Commissions
Public Act 21-23 §3; Conn. Gen. Stat. Ch. 229b
bettingrestrictedonline: restricted CT DCP
retail: restricted CT DCP / CLC
Public Act 21-23 §5
lotterymonopolisedonline: monopolised CLCPublic Act 21-23
fantasy_sportsopenonline: open CT DCPPublic Act 21-23
sweepstakesprohibitedonline: prohibited CT DCPSenate Bill 1235 / Public Act 25-112 (effective 2025-10-01)
Grey / unregulated market

Licensed operators: 3 · market highly_concentrated · unlicensed share ~% (Confirmed)

Reform horizon

none · static direction

Active consultations

None

Draft legislation

Proposed betting-on-flights legislation (Jan 2025)
Stage: scoping
Common context above · the sections below are prioritised for:
Showing every assessed surface. Pick a lens to pull what matters to that role to the front.

Red flags

4 shown
market_entryhigh
No open B2C licensing pathway
All three skins are allocated; new commercial entry requires legislation or compact amendment.
licensinghigh
Mandatory tribal/CLC tether for iGaming
Commercial operators cannot hold a direct iGaming licence.
enforcementhigh
Pick'em / prediction-market cease-and-desist
DFS pick'em and event contracts treated as unauthorised wagering.
productshigh
Sweepstakes casino ban (PA 25-112)
Sweepstakes models prohibited from 1 Oct 2025.

Assessment by category

19 categoriesRedAmberGreen
Overviewgreen
Connecticut launched online casino (iCasino) and online sports wagering simultaneously on 19 October 2021 under Public Act 21-23 (H.B. 6451), becoming the 20th US state to authorise online gambling. The market operates a strict tethered tribal-commercial dual model with exactly three master wagering skins: FanDuel via the Mohegan Tribe (sports + casino), DraftKings via the Mashantucket Pequot Tribal Nation (sports + casino), and Fanatics via the Connecticut Lottery Corporation (sports only). The DCP Gaming Division is the central non-tribal regulator, operating alongside the two tribal gaming commissions and the CLC. The market is small (population ~3.6M) but digitally mature and structurally stable; new commercial entry is closed without a tribal or CLC tether.
all · ceo · lawyer · compliance
Evidence 1 claim ›
Licensing And Regulationamber
Public Act 21-23, codified at Conn. Gen. Stat. Title 12, Chapter 229b, authorises online casino gaming, sports wagering, fantasy contests, keno and online lottery. iGaming is exclusively tethered to the Mohegan and Mashantucket Pequot tribes via amended federally-approved compacts; no standalone commercial operator can hold an iGaming licence. Sports wagering has a third skin through the Connecticut Lottery Corporation's contractor (Fanatics, which replaced PlaySugarHouse in Dec 2023). Online gaming operators and service providers require DCP licensure. Total active skins: three. No open application pathway exists for additional commercial operators absent legislative change or compact amendment.
all · ceo · lawyer · compliance
Marketingamber
CT DCP regulates all gaming advertising. Every licensee is responsible for content placed on its behalf; advertising must carry the responsible-gaming helpline message and age statement, must not appeal to under-21s, and may not promote prohibited bets. In-state college team wagering is restricted to tournament play; high-school events and bets on in-state college athlete names/likenesses are prohibited. There is no blanket advertising ban; sponsorships are broadly permitted with DCP compliance.
all · ceo · lawyer · compliance
Enforcementgreen
The CT DCP Gaming Division is an active enforcement authority with concurrent oversight by the Mohegan and Mashantucket Pequot tribal gaming commissions. DCP conducts audits and may impose fines, suspend or revoke approvals. Recent enforcement has targeted prediction-market and pick'em platforms (PrizePicks, Underdog, Kalshi) as unauthorised sports wagering, and unlicensed sweepstakes casinos following the Oct 2025 statutory ban.
all · ceo · lawyer · compliance
Feesgreen
No application fee attaches to the three master wagering licences (the tribes pay no initial fee); the state instead collects fees across the supply chain. The online gaming operator fee is reported at roughly $250,000 application / $100,000 renewal in the fiscal note, while some sources cite a $2,000 annual provider fee — figures conflict and should be confirmed against current DCP schedules. Sports wagering retailer licences carry a $20,000 initial application fee per PA 21-23 §7. Operators also reimburse the state for actual regulation costs.
all · ceo · lawyer · compliance
Taxesgreen
Online casino GGR is taxed at 18% for the first five years, increasing to 20% from October 2026. Online and retail sports wagering GGR is taxed at a flat 13.75%; the CLC as a state entity does not pay the tax. Promotional credits may be deducted from GGR subject to conditions. A 0.25% federal excise applies to sports wagering handle.
all · ceo · lawyer · compliance
Outlookamber
Connecticut's market is structurally stable but capped by design. The three-skin limit is embedded in the 2021 compact/licensing framework and the tribes have no commercial incentive to dilute their duopoly. No legislative momentum for additional skins or expansion exists as of mid-2026. The principal area of regulatory friction is the ongoing prediction-market dispute. The scheduled casino tax step to 20% in October 2026 is the next material event.
all · ceo · lawyer · compliance
Payments Bankinggreen
Standard US online gaming payment stack applies: licensed operators accept ACH, debit/credit cards, e-wallets (PayPal, Venmo) and prepaid; MCC 7995 is functional for DCP-licensed operators. Federal BSA/FinCEN AML obligations apply to covered persons, with SAR/CTR filing required, and DCP requires an AML compliance programme.
all · ceo · lawyer · compliance
Distribution Platform Rulesamber
All distribution is tethered through the three licensed skin holders. No white-label or sub-licensing to additional operators without DCP approval; platform providers and key technology vendors require DCP supplier classification. Tribal operations are also subject to concurrent tribal gaming commission oversight.
all · ceo · lawyer · compliance
Market Entry Practicalityamber
Connecticut is not practically open to new B2C entrants: the three-skin limit is fully allocated. A new commercial operator must partner with the Mohegan or Mashantucket Pequot tribes (both committed) or become the CLC contractor (filled by Fanatics). No open competitive licensing pathway exists without legislative change. B2B technology suppliers can access the market through DCP supplier approval to the existing operators.
all · ceo · lawyer · compliance
Extraterritorial Reachgreen
low
all · ceo · lawyer · compliance
Market Opportunityamber
Structured detail available.
all · ceo · lawyer · compliance
Entry Pathwaysn/a
Structured detail available.
all · ceo · lawyer · compliance
Cost To Operategreen
18
all · ceo · lawyer · compliance
Operational Obligationsgreen
Structured detail available.
all · ceo · lawyer · compliance
Player Protectiongreen
Structured detail available.
all · ceo · lawyer · compliance
Payments And Money Flowgreen
Structured detail available.
all · ceo · lawyer · compliance
Enforcement And Liabilitygreen
Structured detail available.
all · ceo · lawyer · compliance
Executive Summaryn/a
## Market Entry Verdict Connecticut is a regulated, operational online gambling market, but it is structurally closed to new independent commercial operators. The primary legislation, Public Act 21-23, established a three-skin tethered tribal-commercial model that is confirmed and durable, embedding the market-access cap directly in the enabling statute and the 2021 federally approved tribal compacts. The three master wagering skins are held by FanDuel paired with the Mohegan tribe, DraftKings paired with the Mashantucket Pequot tribe, and Fanatics paired with the Connecticut Lottery Corporation. No fourth skin is available, and no reform momentum is evidenced this cycle. For an independent commercial operator, the entry verdict is unambiguous: direct market entry is foreclosed by primary legislation, and that position is unchanged from the prior cycle. The only viable pathway into the Connecticut market for an operator without a tribal or lottery relationship is as a B2B supplier. Platform providers, payment processors, hosting providers, and affiliate networks can all participate in the supply chain, subject to their own licensing and compliance obligations under PA 21-23 and DCP Gaming Division regulations. This null cycle confirms that the structural picture is stable and that no legislative or compact-level change is on the near-term horizon. ## Regulatory Picture The Connecticut Department of Consumer Protection Gaming Division serves as the central non-tribal regulator, confirmed under primary legislation. The two federally recognised tribes — Mashantucket Pequot and Mohegan — retain concurrent jurisdiction over their respective operations through their tribal gaming commissions, with the compacts federally approved in 2021. The Connecticut Lottery Corporation manages the third skin. The statutory basis for the entire framework is Public Act 21-23, a durable primary statute, which simultaneously authorised online casino gaming and online sports wagering when the market launched on 19 October 2021. B2B licensing is required under PA 21-23, confirmed at the primary-legislation level. A B2B platform provider supplying RNG casino games to a licensed operator must obtain a Connecticut online gaming operator licence from DCP Gaming Division, with a probable application fee of approximately 250,000 USD per fiscal note — though the precise current fee schedule is flagged as unverified against a T1 DCP-published document and should be confirmed directly with DCP before any application is filed. Sports wagering retailer initial application fees are confirmed at 20,000 USD under PA 21-23. Geolocation is mandatory under DCP Technical Standards, requiring that bettors be physically within Connecticut at the time of wagering. Server and hosting requirements are governed by DCP Technical Standards, though the exact server-residency requirement remains uncertain and unverified against the Technical Standards document this cycle. Marketing obligations are set by DCP regulations implementing PA 21-23 and carry fragile durability — they are regulatory instruments amendable without primary legislation. All promotional material must carry the responsible-gaming helpline and age statement, must not appeal to persons under 21, and may not solicit prohibited bets. In-state college team wagering is restricted to tournament play; high-school events are prohibited entirely. ## Cost and Compliance The headline tax rate for online casino gross gaming revenue is confirmed at 18 percent for the first five years under PA 21-23, with a scheduled increase to 20 percent from October 2026 — the only confirmed scheduled regulatory change on the horizon this cycle. Online and retail sports wagering is taxed at a confirmed 13.75 percent of GGR under the same primary statute. Promotional credits are deductible from GGR subject to conditions. Supply-chain fees apply to B2B participants, with the online gaming operator application fee probable at approximately 250,000 USD and the sports wagering retailer initial application fee confirmed at 20,000 USD. The compliance burden for operators in the Connecticut supply chain is shaped by two principal frameworks. The Bank Secrecy Act and FinCEN obligations apply to all participants in the payments stack, requiring AML programmes, suspicious activity reporting, and currency transaction reporting infrastructure consistent with BSA obligations under 31 USC 5311 et seq. DCP separately requires AML programmes from licensed operators. The responsible-gaming compliance lift is defined by the DCP marketing regulations: mandatory helpline messaging, age-statement requirements, and restrictions on marketing to under-21s. Technical compliance centres on mandatory geolocation and DCP Technical Standards certification, with the server-residency requirement carrying an uncertain status pending verification of the Technical Standards document. ## Enforcement and Risk DCP Gaming Division demonstrated active enforcement posture in the period immediately preceding this cycle. In late 2025, DCP issued confirmed cease-and-desist orders against pick-em prediction-market platforms — specifically PrizePicks, Underdog, and Kalshi — classifying these products as unauthorised sports wagering. This enforcement action, sourced at T3 confidence, signals that DCP applies a broad interpretation of what constitutes regulated sports wagering and will act against product models that operate in the grey zone between financial derivatives and sports wagering without prior regulatory clearance. Separately, sweepstakes casinos were banned by confirmed primary legislation — SB 1235, enacted as PA 25-112, effective 1 October 2025 — closing a product category that had operated in a regulatory gap in many US states. No new enforcement actions occurred this cycle. For the unregulated sector, the enforcement theory in Connecticut follows the us-state family pattern. The primary legal theory against unlicensed operators is licence-breach under PA 21-23, which is a durable primary statute. At the federal layer, the Wire Act (18 U.S.C. section 1084) applies to sports wagering transmitted across state lines, and UIGEA targets financial transactions in unlawful internet gambling — both federal vectors apply independently of state enforcement. Operating a sweepstakes casino product in Connecticut now constitutes a violation of durable primary legislation following PA 25-112. Offering pick-em prediction-market products without DCP approval carries confirmed cease-and-desist exposure based on the late-2025 enforcement pattern. Licence revocation risk for supply-chain participants centres on failure to maintain AML programme compliance, failure to meet DCP Technical Standards including geolocation, and failure to comply with marketing regulations. The server-residency requirement carries an uncertain status, meaning operators relying on offshore or out-of-state infrastructure face an unquantified compliance risk until DCP Technical Standards are verified. The gaps register flags this as an open item. ## Outlook This is a null cycle for Connecticut: no material regulatory change occurred, all 23 category baselines are stable, and no reform pipeline is evidenced. The three-skin cap is structurally embedded in both PA 21-23 and the 2021 tribal compacts, meaning any expansion of the operator count would require new compact negotiations with the federal Bureau of Indian Affairs and new primary legislation — a high-friction pathway with no current political momentum. The only confirmed scheduled change is the online casino GGR tax rate increase from 18 percent to 20 percent in October 2026, which will modestly compress operator economics at the B2C layer. What would change the entry verdict: evidence of compact renegotiation discussions, a legislative proposal to expand the skin count, or a DCP rulemaking that creates a new independent operator pathway. None of these are evidenced. The gaps that most warrant monitoring are the unverified fee schedule (gap G001) and the unverified server-residency requirement (gap G002), both of which affect B2B supply-chain planning. Operators and B2B providers should treat the October 2026 tax rate step-up as a confirmed planning item and verify the DCP Technical Standards server-residency position directly with the regulator before committing infrastructure.
all · ceo · lawyer · compliance

Local legal definition of gambling

Statutory basis · Confirmed

Statutory test — all elements must be present

1. internet games definition
“Internet games means online casino gambling, online sports wagering, fantasy contests, keno and the sale of tickets for lottery draw games.”

Skill vs chance

DCP has classified pick'em fantasy and prediction-market contracts as sports wagering rather than games of skill, issuing cease-and-desist orders.

Product carve-outs

fantasy_contests
Licensed DFS permitted; pick'em limited to multi-player
Public Act 21-23

Statutory & liability registers

baseline reference

Statutory monopoly register

lottery — Connecticut Lottery Corporation
Online lottery draw games and keno
Public Act 21-23

Liability matrix

Operator
unlicensed operation
Supplier
unlicensed supply
Operator
AML failures

Decision tree

8 nodes — "can I operate here?"
N1Do you want to offer B2C online casino or sports wagering in CT?
N2Can you secure a tribal (Mohegan/Mashantucket) or CLC tether?
N3Are you a B2B technology/service supplier instead?
N4Is a skin slot available (all currently allocated)?
N5Are you prepared to wait for legislative/compact change?
N6Can you obtain DCP online gaming operator/service provider licensure?
N7Is the opportunity worth indefinite delay given no reform momentum?
N8Have you implemented geolocation, RG and AML/BSA controls?

AML / CFT regime

obligations: medium · Probable
FATF status
FATF member (United States); national AML regime applies federally
Reporting threshold
EUR 10,000
Designated entity
Yes
Obligations band
medium

Primary AML legislation

Bank Secrecy Act (BSA) — 31 U.S.C. 5311 et seq.; 31 CFR Chapter X
Effective 1970-10-26

Technical standards for operators

Probable

Geolocation is mandatory: bettors must be physically present in Connecticut at the time of wagering, verified via GeoComply-class software. Hosting follows CT DCP Technical Standards requiring approved server locations; the exact server-residency requirement should be confirmed against the published Technical Standards document. Pre-launch game and platform approval applies via DCP.

Testing standard
Geolocation
Game approval
Pre Launch Approval
Data localisation
Soft
Hosting
Approved Locations

Certification requirements

platform_technical_standards
CT DCP Electronic Wagering Platform Technical Standards — online casino, online lottery, online keno, sports wagering

Access interdiction

Ip Blocking
None
Vpn Enforcement
Restricted
Domain Takedown Power
Partial
Dns Poisoning
Absent
Sni Filtering
Absent
Deep Packet Inspection
Absent

Enforcement events

1 recorded
2025-10-01
CT DCP took action against Online sweepstakes casinos (Confirmed)
US-CT-ENF-2025-001
Adjacent bodies: NIGC FinCEN Mashantucket Pequot Tribal Gaming Commission Mohegan Tribal Gaming Commission

Controls catalogue

5 controls

Geolocation enforcement

Verify bettor is physically within CT and 21+ at wagering.

BSA/FinCEN AML programme

SAR/CTR filing and AML compliance programme.
US-CT-C-002CT-PA-21-23 [T1]

DCP supplier licensure

Obtain online gaming operator/service provider licence before supplying.

Responsible gambling messaging

Include mandatory helpline and age statements in all advertising.

Prohibited-bet controls

Block in-state college team (non-tournament) and high-school wagers.

Cross-jurisdictional spillover

4 links

·

·

·

·

Worked scenarios

5 examples
US-CT-WE-001
National sportsbook seeks CT entry
US-CT-WE-002
Game studio supplying slots
US-CT-WE-003
Pick'em DFS operator
US-CT-WE-004
Sweepstakes casino
US-CT-WE-005
Prediction-market platform

Trust & provenance

how this page is sourced
Verification
Ai Monitored
Content source
Ai Generated
Lawyer review
Never Reviewed
Known gaps — what we could not confirm
GAP-US-CT-FEES-001: Conflicting operator fee figures across sources.
GAP-US-CT-MSIGA-002: MSIGA participation unverified.
GAP-US-CT-SERVER-003: Server-residency requirement unconfirmed against Technical Standards.
Advennt jurisdiction data · Connecticut — State (US-CT) · schema advennt-jurisdiction-v3.3.1 · baseline 2026-06-07. Data-driven from the published jurisdiction contract — all values shown are read directly from the pipeline output (server-rendered).